TEXT:
Pitler, H., Hubbell, E., & Kuhn, M. (2012). Using technology with classroom instruction that works. Alexandria, VA: Association for Supervision and Curriculum Development, 23-87.
EQ: Why is it important for students to engage in cooperative learning activities?
Reflection:
FOCUS: Marzano's - Cooperative Learning
This was a great read especially with so many links and resources. To answer the question Cooperative Learning "provides an environment where student can reflect upon newly acquired knowledge, process what they are learning by talking with and actively listening to their peers, and develop common understanding about topics". It can also "increase motivation for learning by establishing a strong kinship and sense of obligation to one another among students, which can lead to greater buy-in and increased achievement.
This had a great rubric for having students creating a video or some type of media over a specific assignment or specific topic and roles group members could play, check pg. 76-77.
This reading provided the following links for the following catagories:
Web Creation:
https://sites.google.com
http://schoolfusion.com
http://ww.ning.com
http://www.intuit.com/website-building-software
http://pbworks.com
Collaboration Software:
http://willyou.typewith.me
http://titanpad.com
http://www.apple.com/mac/facetime
http://mysyncpad.com
http://www.doodletoo.com
http://google.com/calendar
WebQuests
http://questgarden.com
http://webquest.sdsu.edu/taskonomy.html
http://www.zunal.com
Simulation Games:
http://www.civilization5.com
http://girlsinc.org/gc/page.php?id=6.2
http://thesims.ea.com
http://www.epals.com
http://theteacherscorner.net/penpals
Shared Bookmarking:
http://www.diigo.com
http://www.google.com/bookmarks
http://www.delicious.com
http://www.evernote.com
Course Management
http://moodle.org
http://www.blackboard.com
http://www.google.com/educators/p_app.html
http://www.jigsaw.org
http://www.uwstout.edu/soe/profdev/rubrics.shtml
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